
TapeStation is played using a SNES or NES controller connected to the gamepad peripheral. The gamepad peripheral reads the controller’s digital inputs and exposes them to the core, which maps buttons to game actions and supports standard retro layouts and simple remapping.
The Console has a single pre-loaded game called 'Gnome Knight'. The aim of Gnome Knight is to defeat a serepentine dragon terrorising your village. With your trusty sword, smite the dragon (A button) and avoid his cunning attacks (D-pad) to protect the village's sheep and restore peace to the land.
The combination of authentic controller input, low‑latency VGA video, and discrete sound output provides a complete retro gaming experience!
List external hardware used in your project (e.g. PMOD, LED display, etc), if any The Gamepad PMOD can be used to connect a SNES-compatible gamepad. A NES Controller can be used by directly connecting the relevant pins to the board pins. The VGA peripheral outputs 640x480, 60fps video at to any compatible monitor. The audio peripheral provides analogue audio (mono/stereo) to an on-board buzzer or 3.5mm headphone jack.
| # | Input | Output | Bidirectional |
|---|---|---|---|
| 0 | NES_DATA | R_HI | |
| 1 | G_HI | NES_CLK | |
| 2 | B_HI | NES_LATCH | |
| 3 | V_SYNC | ||
| 4 | SNES_PMOD_Latch | R_LO | |
| 5 | SNES_PMOD_Clk | G_LO | |
| 6 | SNES_PMOD_Data | B_LO | |
| 7 | H_SYNC | PWM |