747 ASAP CPU v2

747 : ASAP CPU v2

Design render

How it works

ASAP CPU v2 is a SAP-1-style 8-bit computer, in the spirit of Ben Eater's breadboard CPU. It contains:

  • a 4-bit program counter (pc.v),
  • a 4-bit memory address register (mar.v),
  • a 16 x 8 RAM (ram.v),
  • an 8-bit instruction register (ir.v),
  • an A and a B register (register.v),
  • an 8-bit adder/subtractor ALU (alu.v),
  • an 8-bit output register (out_reg.v),
  • a 3-digit decimal 7-segment display driver (display.v),
  • and a hard-wired control unit (controller.v) driven by a 6-step T-state ring counter.

All blocks exchange data over a single 8-bit bus (a priority mux in project.v — no internal tri-states). Every instruction runs in 6 clock cycles: T0T1 fetch the instruction (MAR ← PC, then IR ← RAM[MAR] and PC ← PC+1), T2… execute, and any leftover steps are NOPs.

Instruction set

Each RAM byte is an instruction: opcode in bits [7:4], a 4-bit RAM address in bits [3:0].

Opcode Mnemonic Operation
0x0 LDA n A ← RAM[n]
0x1 ADD n A ← A + RAM[n]
0x2 SUB n A ← A − RAM[n]
0xE OUT OUT register ← A
0xF HLT stop the CPU

Any other opcode behaves as a NOP. HLT latches the CPU into a halted state until reset; the display keeps refreshing.

Output / display

The OUT register is shown as a decimal number (0–255) across three discrete single-digit 7-segment displays — three separate parts, not one 3-digit module. display.v converts the value to BCD (double-dabble) and time- multiplexes the digits over a shared segment bus:

  • uo[6:0] — segment lines ag, wired in parallel to all three displays, active high (uo[0] = a = "SEG 1", …, uo[6] = g = "SEG 7").
  • uo[7] — digit select 1 → the ones display, active high.
  • uio[0] — digit select 2 → the tens display, active high.
  • uio[1] — digit select 3 → the hundreds display, active high.

Exactly one digit-select line is high at a time and it advances every clock, so at the rated 1 MHz all three displays look rock-steady. (uio_oe is 0x03: only uio[1:0] are driven as outputs.)

Programming the RAM

uio[6] is the mode pin: 0 = RUN, 1 = PROGRAM.

  • In PROGRAM mode the CPU is frozen after the mode input has passed through its synchronizer. The RAM is written from the pins: uio[5:2] is the address, ui[7:0] is the data byte, and the synchronized rising edge of uio[7] writes RAM[uio[5:2]] ← ui[7:0]. Hold address and data stable for at least two clock cycles before raising uio[7] and until at least one clock after lowering it.
  • In RUN mode synchronized uio[7] is a reset (clears the PC and registers; RAM keeps its contents). The external rst_n pin asynchronously resets the CPU/display state in either mode.

How to test

  1. Hold uio[6] = 1 (PROGRAM mode), pulse rst_n low then high.
  2. For each program byte: put the address on uio[5:2] and the data on ui[7:0], wait at least two clock cycles, raise uio[7], wait at least two clock cycles, then lower uio[7].
  3. Set uio[6] = 0 (RUN mode), wait at least two clock cycles, and pulse uio[7] high then low — this resets the PC to 0 and the CPU starts running.
  4. Clock the design and watch the result on the 7-segment displays.

Example: program LDA 14 ; ADD 15 ; OUT ; HLT at addresses 0–3, with RAM[14] = 5 and RAM[15] = 3. After ~24 clocks the display reads 008. The cocotb testbench in test/ exercises exactly this kind of sequence (add, subtract, chained add, and that HLT freezes the output).

External hardware

Three single-digit common-cathode 7-segment displays (three separate parts, not one 3-digit module). Wire the seven segment lines uo[6:0] to the matching segment pins (ag) of all three displays in parallel. Route each display's common-cathode pin to ground through a low-side NPN transistor whose base is driven by that display's select line: uo[7] for the ones digit, uio[0] for tens, uio[1] for hundreds. Segments and selects are active high — if your displays are common-anode, invert the segment and select lines instead. With no external hardware you can still watch the multiplexed segment pattern on the GPIO, or wire plain LEDs. To drive the program-mode inputs you also need eight data switches (ui[7:0]), four address switches (uio[5:2]), and the mode / write-reset switches (uio[6], uio[7]).

IO

#InputOutputBidirectional
0RAM BIT 1SEG 1SEG SELECT 2 (OUT)
1RAM BIT 2SEG 2SEG SELECT 3 (OUT)
2RAM BIT 3SEG 3ADDRESS BIT 1 (IN)
3RAM BIT 4SEG 4ADDRESS BIT 2 (IN)
4RAM BIT 5SEG 5ADDRESS BIT 3 (IN)
5RAM BIT 6SEG 6ADDRESS BIT 4 (IN)
6RAM BIT 7SEG 7MODE (0 = RUN, 1 = PROGRAM) (IN)
7RAM BIT 8SEG SELECT 1WRITE[PROGRAM MODE] | RESET[RUN MODE] (IN)

Chip location

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