558 Choreo8

558 : Choreo8

Design render

Choreo8

An 8-LED visual effects controller with multiple animated patterns, speed control, and pause functionality implemented in Verilog for ASIC fabrication.

What it does

This project creates an engaging LED display controller that generates 8 different animated lighting patterns. From classic Knight Rider effects to random sparkle patterns, it provides a versatile platform for visual displays, status indicators, or decorative lighting applications.

How it works

The LED Pattern Generator operates on a 5MHz system clock and uses a built-in clock divider to create two speed modes:

  • Fast Mode (speed_sel = 0): Patterns update at 4Hz for dynamic effects
  • Slow Mode (speed_sel = 1): Patterns update at 1Hz for relaxed viewing
Clock Architecture

The system uses a 5MHz input clock that gets divided internally:

  • 5MHz → 4Hz: Division ratio of 1,250,000 for fast mode
  • 5MHz → 1Hz: Division ratio of 5,000,000 for slow mode

This clock division provides precise timing control for smooth pattern animations while maintaining synchronization across all LED effects.

Core Architecture
  1. Pattern Selection: A 3-bit input (pat_sel) selects from 8 different patterns
  2. Clock Division: Internal divider creates timing references for pattern updates from the 5MHz base clock
  3. Pattern Registers: Each pattern uses dedicated registers to track position and direction
  4. Output Logic: Combinatorial logic generates the 8-bit LED output based on current pattern state
Pattern Descriptions
Pattern Description Visual Effect
Knight Rider Two LEDs start at opposite ends, meet in middle, return Symmetric converging/diverging LED effect
Walking Pairs Adjacent LED pair walks left-to-right and back Bidirectional pair movement with direction reversal
Expand/Contract LEDs expand from center outward, then contract Breathing effect from middle
Blink All All 8 LEDs flash simultaneously Simple synchronized blinking
Alternate Checkerboard pattern alternates 10101010 ↔ 01010101 pattern
Marquee 3-LED group rotates around the strip Theater marquee chasing lights
Random Sparkle Pseudo-random twinkling using LFSR Unpredictable sparkle effects
All Off All LEDs disabled System standby mode
Key Features
  • Pause Control: Freeze current pattern state while maintaining position
  • Enable Control: Module can be disabled while preserving internal state
  • Asynchronous Reset: Clean initialization of all pattern states
  • Low Resource Usage: Efficient design suitable for ASIC implementation
  • Precise Timing: 5MHz base clock ensures accurate pattern timing

How to test

Basic Operation
  1. Power On: Assert rst_n (active low reset) to initialize the system
  2. Enable: Set ena high to activate pattern generation
  3. Pattern Selection: Use pat_sel[2:0] to choose desired pattern (000-111)
  4. Speed Control: Toggle speed_sel for fast (4Hz) or slow (1Hz) operation
  5. Pause: Assert pause to freeze current pattern state
Input Pin Configuration
Input Pin Function Values
ui_in[2:0] Pattern Select Choose active pattern 000-111
ui_in[3] Speed Select Control update rate 0=Fast (4Hz), 1=Slow (1Hz)
ui_in[4] Pause Freeze pattern 0=Run, 1=Pause
ui_in[5] Enable Module enable/disable 0=Disable, 1=Enable
ui_in[7:6] Unused Reserved for future use Don't care
Clock Requirements
  • Input Clock: 5MHz
  • Pattern Update Rates:
    • Fast mode: 4Hz (250ms per update)
    • Slow mode: 1Hz (1000ms per update)
Output Verification

The 8-bit uo_out[7:0] directly drives the LED array. Each bit corresponds to one LED:

  • uo_out[0] → LED 0 (leftmost)
  • uo_out[7] → LED 7 (rightmost)
Expected Behavior
  • Knight Rider: Should see two LEDs moving inward, meeting, then separating
  • Walking Pairs: Adjacent LED pair should smoothly traverse the strip
  • Expand/Contract: LEDs should grow from center, then shrink back symmetrically
  • Random Sparkle: Should display unpredictable but continuous twinkling

IO

#InputOutputBidirectional
0pat_sel[0]led_out[0]
1pat_sel[1]led_out[1]
2pat_sel[2]led_out[2]
3speed_selled_out[3]
4pauseled_out[4]
5enled_out[5]
6led_out[6]
7led_out[7]

Chip location

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